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		<id>https://tesck.ru/index.php?action=history&amp;feed=atom&amp;title=GetAnimationVariableInt_-_ObjectReference</id>
		<title>GetAnimationVariableInt - ObjectReference - История изменений</title>
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		<updated>2026-05-30T02:42:33Z</updated>
		<subtitle>История изменений этой страницы в вики</subtitle>
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	<entry>
		<id>https://tesck.ru/index.php?title=GetAnimationVariableInt_-_ObjectReference&amp;diff=6525&amp;oldid=prev</id>
		<title>Admin: /* {{Example}} */</title>
		<link rel="alternate" type="text/html" href="https://tesck.ru/index.php?title=GetAnimationVariableInt_-_ObjectReference&amp;diff=6525&amp;oldid=prev"/>
				<updated>2016-05-16T05:22:07Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;{{Example}}&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Предыдущая&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Версия 05:22, 16 мая 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;L19&quot; &gt;Строка 19:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Строка 19:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Debug.Trace(&amp;quot;Тип оружия в правой руке: &amp;quot; + GetAnimationVariableInt(&amp;quot;iRightHandType&amp;quot;))&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Debug.Trace(&amp;quot;Тип оружия в правой руке: &amp;quot; + GetAnimationVariableInt(&amp;quot;iRightHandType&amp;quot;))&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;; Находится ли игрок в режиме от 1 лица?&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Game.GetPlayer().GetAnimationVariableInt(&amp;quot;i1stPerson&amp;quot;) as bool&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Game.GetPlayer().GetAnimationVariableInt(&amp;quot;i1stPerson&amp;quot;) as bool&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/source&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/source&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Admin</name></author>	</entry>

	<entry>
		<id>https://tesck.ru/index.php?title=GetAnimationVariableInt_-_ObjectReference&amp;diff=6524&amp;oldid=prev</id>
		<title>Admin: /* {{Example}} */</title>
		<link rel="alternate" type="text/html" href="https://tesck.ru/index.php?title=GetAnimationVariableInt_-_ObjectReference&amp;diff=6524&amp;oldid=prev"/>
				<updated>2016-05-16T05:21:40Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;{{Example}}&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Предыдущая&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Версия 05:21, 16 мая 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;L18&quot; &gt;Строка 18:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Строка 18:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;source lang=&amp;quot;papyrus&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;source lang=&amp;quot;papyrus&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Debug.Trace(&amp;quot;Тип оружия в правой руке: &amp;quot; + GetAnimationVariableInt(&amp;quot;iRightHandType&amp;quot;))&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Debug.Trace(&amp;quot;Тип оружия в правой руке: &amp;quot; + GetAnimationVariableInt(&amp;quot;iRightHandType&amp;quot;))&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Game.GetPlayer().GetAnimationVariableInt(&amp;quot;i1stPerson&amp;quot;) as bool&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/source&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/source&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Admin</name></author>	</entry>

	<entry>
		<id>https://tesck.ru/index.php?title=GetAnimationVariableInt_-_ObjectReference&amp;diff=6193&amp;oldid=prev</id>
		<title>Admin: Новая страница: «Category:Скриптинг Category:Papyrus {{MemberOfScript|parent=ObjectReference Script}} Получает значение переменной в а…»</title>
		<link rel="alternate" type="text/html" href="https://tesck.ru/index.php?title=GetAnimationVariableInt_-_ObjectReference&amp;diff=6193&amp;oldid=prev"/>
				<updated>2016-04-15T10:18:48Z</updated>
		
		<summary type="html">&lt;p&gt;Новая страница: «&lt;a href=&quot;/wiki/%D0%9A%D0%B0%D1%82%D0%B5%D0%B3%D0%BE%D1%80%D0%B8%D1%8F:%D0%A1%D0%BA%D1%80%D0%B8%D0%BF%D1%82%D0%B8%D0%BD%D0%B3&quot; title=&quot;Категория:Скриптинг&quot;&gt;Category:Скриптинг&lt;/a&gt; &lt;a href=&quot;/wiki/%D0%9A%D0%B0%D1%82%D0%B5%D0%B3%D0%BE%D1%80%D0%B8%D1%8F:Papyrus&quot; title=&quot;Категория:Papyrus&quot;&gt;Category:Papyrus&lt;/a&gt; {{MemberOfScript|parent=ObjectReference Script}} Получает значение переменной в а…»&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Category:Скриптинг]]&lt;br /&gt;
[[Category:Papyrus]]&lt;br /&gt;
{{MemberOfScript|parent=ObjectReference Script}}&lt;br /&gt;
Получает значение переменной в анимационном графе указанной ссылки - Int версия.&lt;br /&gt;
&lt;br /&gt;
== {{Syntax}} ==&lt;br /&gt;
&amp;lt;source lang=&amp;quot;papyrus&amp;quot;&amp;gt;&lt;br /&gt;
int Function GetAnimationVariableInt(string asVariableName) native&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== {{Parameters}} ==&lt;br /&gt;
* asVariableName: Имя переменной, значение которой нужно получить из графа.&lt;br /&gt;
&lt;br /&gt;
== {{Return Value}} ==&lt;br /&gt;
Текущее значение переменной.&lt;br /&gt;
&lt;br /&gt;
== {{Example}} ==&lt;br /&gt;
&amp;lt;source lang=&amp;quot;papyrus&amp;quot;&amp;gt;&lt;br /&gt;
Debug.Trace(&amp;quot;Тип оружия в правой руке: &amp;quot; + GetAnimationVariableInt(&amp;quot;iRightHandType&amp;quot;))&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== {{Notes}} ==&lt;br /&gt;
* Полный список переменных можно найти здесь: [[Список анимационных переменных]]&lt;br /&gt;
* Обсуждение ведется [http://forums.bethsoft.com/topic/1360112-full-dump-of-all-animation-variables/ здесь (англ.)].&lt;br /&gt;
&lt;br /&gt;
== {{See Also}} ==&lt;br /&gt;
*[[ObjectReference Script]]&lt;br /&gt;
*[[GetAnimationVariableBool - ObjectReference]]&lt;br /&gt;
*[[GetAnimationVariableFloat - ObjectReference]]&lt;br /&gt;
*[[SetAnimationVariableBool - ObjectReference]]&lt;br /&gt;
*[[SetAnimationVariableInt - ObjectReference]]&lt;br /&gt;
*[[SetAnimationVariableFloat - ObjectReference]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>	</entry>

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