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(Welcome to the Creation Kit Tutorials)
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==Welcome to the Creation Kit Tutorials==
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==Добро пожаловать в учебники по Creation Kit==
 
Modding can be a complex and daunting prospect with any tool, and the Creation Kit is no exception. This tutorials section is designed to help you get started regardless of your level of experience and area of interest.
 
Modding can be a complex and daunting prospect with any tool, and the Creation Kit is no exception. This tutorials section is designed to help you get started regardless of your level of experience and area of interest.
  
===The Complete Beginner===
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===Совсем новичок===
 
If you're brand new to modding, or just brand new to modding for Bethesda Game Studios' titles, start here, where you'll get basic instructions for installing and navigating the Creation Kit. You may also wish to browse the general editor reference pages to get an idea for some of the terminology and concepts used throughout this wiki. Once you're comfortable with the tool and ready to get to work, try jumping into one of the tutorial projects on the right.
 
If you're brand new to modding, or just brand new to modding for Bethesda Game Studios' titles, start here, where you'll get basic instructions for installing and navigating the Creation Kit. You may also wish to browse the general editor reference pages to get an idea for some of the terminology and concepts used throughout this wiki. Once you're comfortable with the tool and ready to get to work, try jumping into one of the tutorial projects on the right.
  
===The Veteran Modder===
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===Ветеран модостроения===
 
If you're experienced in modding for Morrowind, Oblivion, Fallout 3 or Fallout: New Vegas, the Creation Kit will feel very familiar to you, as the data format and tools are shared between those games and the Creation Engine. You may wish to start by browsing some of the new features the Creation Kit offers. While some of the tutorials may be covering ground you already understand, keep an eye out for this symbol, which indicates when a tutorial is using new functionality.[[Файл:NewFeature.jpg|32px]]<br />
 
If you're experienced in modding for Morrowind, Oblivion, Fallout 3 or Fallout: New Vegas, the Creation Kit will feel very familiar to you, as the data format and tools are shared between those games and the Creation Engine. You may wish to start by browsing some of the new features the Creation Kit offers. While some of the tutorials may be covering ground you already understand, keep an eye out for this symbol, which indicates when a tutorial is using new functionality.[[Файл:NewFeature.jpg|32px]]<br />
 
As a veteran modder, your expertise is especially valuable in contributing to the modding community and this wiki! Please consider writing your own tutorials, editing pages, and contributing solutions to common modding tasks and problems.
 
As a veteran modder, your expertise is especially valuable in contributing to the modding community and this wiki! Please consider writing your own tutorials, editing pages, and contributing solutions to common modding tasks and problems.
  
===The Level Designer===
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===Дизайнер уровней===
 
Do you want to create exciting new areas for players to explore? Building new gameplay space is a great way to expand the game for players, as well as a great way to learn the Creation Kit. Check out the level design tutorial series, written by the BGS level design team, to learn how to create your own dungeon from scratch. While this tutorial series is designed as a complete project, example files are provided at each step - so you can jump around if only specific topics interest you.
 
Do you want to create exciting new areas for players to explore? Building new gameplay space is a great way to expand the game for players, as well as a great way to learn the Creation Kit. Check out the level design tutorial series, written by the BGS level design team, to learn how to create your own dungeon from scratch. While this tutorial series is designed as a complete project, example files are provided at each step - so you can jump around if only specific topics interest you.
  
===The Quest Designer===
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===Дизайнер квестов===
 
Perhaps you want to create stories that unfold for the player? Quests are core to the RPG experience, and a valuable storytelling tool. The BGS quest designers have prepared a quest design tutorial series to get you started writing dialogue and using the quest tools offered by the Creation Kit. As with the level design series, these tutorials take you through a complete quest project, but example files are provided at each step.
 
Perhaps you want to create stories that unfold for the player? Quests are core to the RPG experience, and a valuable storytelling tool. The BGS quest designers have prepared a quest design tutorial series to get you started writing dialogue and using the quest tools offered by the Creation Kit. As with the level design series, these tutorials take you through a complete quest project, but example files are provided at each step.
  
===The Scripter===
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===Скриптер===
 
Want to create content above and beyond what can be achieved with conventional tools? The Creation Kit comes packaged with an all-new scripting language known as "Papyrus". Papyrus is similar to popular scripting languages like Ruby and Python, and offers an unprecedented level of power to modders of Bethesda games.
 
Want to create content above and beyond what can be achieved with conventional tools? The Creation Kit comes packaged with an all-new scripting language known as "Papyrus". Papyrus is similar to popular scripting languages like Ruby and Python, and offers an unprecedented level of power to modders of Bethesda games.
 
Because Papyrus is an entirely new tool, and a complex one, this wiki features an entire scripting reference, as well as tutorials to help you get started. Familiarity with other scripting languages will offer a considerable advantage, but is not required.
 
Because Papyrus is an entirely new tool, and a complex one, this wiki features an entire scripting reference, as well as tutorials to help you get started. Familiarity with other scripting languages will offer a considerable advantage, but is not required.
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Much of the work you'll do in the Creation Kit is visual in nature. Sometimes something just doesn't click until you see it being done. Thankfully, there are a number of Video Tutorials produced by Bethesda and the Creation Kit modding community to help you out.
 
Much of the work you'll do in the Creation Kit is visual in nature. Sometimes something just doesn't click until you see it being done. Thankfully, there are a number of Video Tutorials produced by Bethesda and the Creation Kit modding community to help you out.
 
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==Tutorial Index==
 
==Tutorial Index==
 
'''Basics Series'''
 
'''Basics Series'''

Версия 17:59, 11 февраля 2012

Добро пожаловать в учебники по Creation Kit

Modding can be a complex and daunting prospect with any tool, and the Creation Kit is no exception. This tutorials section is designed to help you get started regardless of your level of experience and area of interest.

Совсем новичок

If you're brand new to modding, or just brand new to modding for Bethesda Game Studios' titles, start here, where you'll get basic instructions for installing and navigating the Creation Kit. You may also wish to browse the general editor reference pages to get an idea for some of the terminology and concepts used throughout this wiki. Once you're comfortable with the tool and ready to get to work, try jumping into one of the tutorial projects on the right.

Ветеран модостроения

If you're experienced in modding for Morrowind, Oblivion, Fallout 3 or Fallout: New Vegas, the Creation Kit will feel very familiar to you, as the data format and tools are shared between those games and the Creation Engine. You may wish to start by browsing some of the new features the Creation Kit offers. While some of the tutorials may be covering ground you already understand, keep an eye out for this symbol, which indicates when a tutorial is using new functionality.NewFeature.jpg
As a veteran modder, your expertise is especially valuable in contributing to the modding community and this wiki! Please consider writing your own tutorials, editing pages, and contributing solutions to common modding tasks and problems.

Дизайнер уровней

Do you want to create exciting new areas for players to explore? Building new gameplay space is a great way to expand the game for players, as well as a great way to learn the Creation Kit. Check out the level design tutorial series, written by the BGS level design team, to learn how to create your own dungeon from scratch. While this tutorial series is designed as a complete project, example files are provided at each step - so you can jump around if only specific topics interest you.

Дизайнер квестов

Perhaps you want to create stories that unfold for the player? Quests are core to the RPG experience, and a valuable storytelling tool. The BGS quest designers have prepared a quest design tutorial series to get you started writing dialogue and using the quest tools offered by the Creation Kit. As with the level design series, these tutorials take you through a complete quest project, but example files are provided at each step.

Скриптер

Want to create content above and beyond what can be achieved with conventional tools? The Creation Kit comes packaged with an all-new scripting language known as "Papyrus". Papyrus is similar to popular scripting languages like Ruby and Python, and offers an unprecedented level of power to modders of Bethesda games. Because Papyrus is an entirely new tool, and a complex one, this wiki features an entire scripting reference, as well as tutorials to help you get started. Familiarity with other scripting languages will offer a considerable advantage, but is not required.

The Visual Learner

Much of the work you'll do in the Creation Kit is visual in nature. Sometimes something just doesn't click until you see it being done. Thankfully, there are a number of Video Tutorials produced by Bethesda and the Creation Kit modding community to help you out.

Tutorial Index

Basics Series

  1. Installing the Creation Kit
  2. Creation Kit Basics
  3. What's new for users of previous Bethesda Toolsets?
  4. Uploading Mods to Steam Workshop


Level Design Fundamentals

  1. Layout Essentials
  2. Intermediate Layout
  3. Clutter, Containers, Doors & Furniture
  4. Navmesh
  5. Basic Encounters
  6. Traps, Ambushes & Prefabs
  7. Rooms, Portals & Optimization
  8. Lights and FX
  9. Connecting to the World
  10. Radiant Quest Ready


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